As you read the reviews on Bookshop Talk, you'll notice that every review is positive. No, we're not a bunch of literary
pushovers who love everything we pick up; we just see no point in telling you about a book if we didn't like it.

November 23, 2015

THE WAY OF KINGS by Brandon Sanderson, 2010

Roshar is a world of stone and storms. Uncanny tempests of incredible power sweep across the rocky terrain so frequently that they have shaped ecology and civilization alike. Animals hide in shells, trees pull in branches, and grass retracts into the soiless ground. Cities are built only where the topography offers shelter.

It has been centuries since the fall of the ten consecrated orders known as the Knights Radiant, but their Shardblades and Shardplate remain: mystical swords and suits of armor that transform ordinary men into near-invincible warriors. Men trade kingdoms for Shardblades. Wars were fought for them, and won by them. (Goodreads)

Reviewed by Emily, bibliophile and eternal student

Epic. That's what I thought when I saw THE WAY OF KINGS on the shelf, mostly because of its proportions. It's what I thought when I started reading it, and realized that Brandon Sanderson had created a world that was alien to our own, and when I started to realize the scope of the story and the size of the cast of characters.

It's what I told everyone after I'd read it, because there's really not a better word to describe this book. The main characters have choices to make that will change the course of their world, Roshar, forever.

Theirs is a harsh world where storms that kill are a way of life; a place where plants move like animals, and animals, plants; where long-ago battles created the Shattered Plains, and princes now hunt its chasms for fiends with gems as hearts. Where slaves carry bridges and die on the arrows of creatures that sing as they kill - and their world is about to be shattered by the Last Desolation.

So yes, it may take 100 pages to understand all the terms Brandon Sanderson throws at you, but the tale told is more than worth it.

Market: Adult Fantasy 
Language: Invented swearwords
Sensuality: Mild
Violence: Admittedly present, and somewhat graphic
Mature themes: Depression, death, regret, ethical discussions on self-defense and thievery.

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